agile Enterprise Innovation Planning

The agile Enterprise Innovation Planning system is about managing innovation in a higher degree as is done currently. It is based on the novelty model, but applied to a real problem. The aEIP-system is a techno-social solution. The technology should solve some of the hard problems of innovation planning, but it is only a supporting system, the creativity is by the users.

Some literature

The basic reference of the hard problem of innovation expressed by Schumpeter (1975) as "creative destruction" . Prahalad (1994) have questioned why our assumptions about innovation are often wrong. The aEIP-system is related to the concept of (disruptive) innovation engine by Christensen (2003). The innovation literature gets expand with interdisciplinary literature. Related to socio-technical systems, we have Latour actor-network theory (1987-2005). Literature on complexity is added, like Complex Adaptive Systems of Holland (1995) and theory the complexity theory of Simon (1969-1996). For more references, see Bibliographic page.

The aEIP-system and the emerging Drupal ecosystem

My PhD is to from a proof of concept for the aEIP-system. Because is is based on the novelty model, which is a design to learn what is emerging, we try to find an environment well suited for our the development of our socio-technical systems. Drupal has been recognized before the PhD as a good framework and content management system. During the five years so far, Drupal has evolve to become a rich ecosystem for innovation. Indeed Drupal has the features of a novelty hub. However, like all existing novelty hubs they have reached this feature spontaneously. As such I became even more interested in Drupal, not only as potential tool to build support for the aEIP-system, but also to understand the dynamics of the ecosystem.