Cybernetic investigation of novelty
The novelty research is primary a cybernetic investigation. Learning what is emerging is in the first place cybernetic paradigm of self-organization. The key concepts is bootstrapping, complexity, and agents. The solution is a system approach to learning. The central model is the novelty-model. By our own Artificial Intelligence research a design was created that looked similar to two other analyzers, so the novelty model was discovered: if three independent investigations in different domains came up with a similar feedback mechanisms, can this still be a coincident? (see EMCR paper 2008).
In contract to other cybernetic investigation, the research focus a lot on the environment and the fabrication of the environment to understand how a novelty hub can emerge. This way we are closing the gap between technological effort to design and cybernetic effort to control. The whole thesis is an effort to balance between the key element of the different domains. By creating a good compromise that still contains the key element, but cut off many of the domain specific issues, a new theory on novelty is created that can support the domain specific issues.